Saturday, July 23, 2005

Writing a game engine

Writing a basic game engine

This is really strange. The idea of this article is about the same as an article I would like to write. The second I would like to write would be about the game loop of games. But I haven't yet finished it. And now it looks like I don't have to.

Perhaps I would have done some things a little different. I don't think I would use a singleton pattern for anything. Most of the time it's not useful. Singletons are difficult to use with destructors, especially if you need a special order in which the objects destruct themselves.

0 Comments:

Post a Comment

<< Home